katana zero | a 2d platform action game full of blows
katana zero is a 2D action game created by American independent developer Justin Stander. It is a game with the main theme of combat and plot.
game background
Katana ZERO is a 2D platform action game released by Devolver Digital in 2019. The player takes the role of an amnesiac samurai "Zero", an assassin who seeks targets through assassination contracts, and Retrieve his lost memories.
Game Features
how to play:
The gameplay of Katana ZERO is a major feature of this game. There is no strong or weak point between the player and the enemy. The only difference is that the role played by the player has special skills, slowing down time and predicting the future. When the player is assassinating Attacks can be made by slowing down time, and foreseeing the future can give characters a sense of danger that has not yet come.
Action:
Players can perform operations such as rolling, jumping, running, kicking, attacking and dodging with the katana sword. The protagonist will shake slightly after each kill, and the special effects of the katana sword are very striking.
Scenes:
The scene of the game is a 2D platform scene, and the texture of the picture is very good, which is very different from the general pixel wind platform game.
The scene changes with the player's plot, so the styles are diversified, but the era of the scene is not the past era but the modern technology with advanced technology, so some scenes will have some technological style.
plot:
In Katana ZERO, there is no strong or weak distinction, so the only thing that drives the progress of the game is the plot. In the plot, its logic and credibility are very high, allowing players to quickly immerse in the plot. , and even if the story progresses more, the BOSS strength of each level is the same, the only difference is their attack methods. Some BOSS attack methods are very difficult to explore, and some BOSS attack methods have a special range. wide.
game mode:
The mode of Katana ZERO is only available for players to play in single player mode, because multiplayer will destroy the experience of the game.
Solo Mode:
Players don't need an internet connection to play, so why not add a single player mode?
Because this is a game created for a single player, if it is replaced by a double player, the basic nature of the game will be greatly changed, and the difficulty of the game, the operation of the game and the scene need to be improved, so from the current point of view Single player mode is very suitable.







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